Dag-Henning Brandsæter
Hi! I'm a seasoned creative leader and designer with close to 20 years of experience in digital product development and brand building. My work spans product design, brand development, venture building, and increasingly AI-driven work. I specialize in turning complex strategies into new digital services and exploring how agentic systems and AI-powered tools can shape new kinds of products.
Awards
2 × Red Dot award
2 × Tokyo TDC
1 × D&AD Shortlists
1 × Dezeen shortlist
3 × Most Beautiful Books award (NO)
1 × DOGA award
10 × Visuelt nominations
Product
I define and design new digital products and services. I specialize in minimizing risk by validating and testing product desirability with end users through rapid, high fidelity, prototyping and fake door testing to name a few.
AI explorations
Agentic development
AI coding
Digital product design
Product validation & testing
Prototyping
Creative leadership
Brand identity design
Brand
As a graphic designer by trade, I develop new visual identities and brands, or scale existing design systems, and I bring them to life through digital ecosystems (ux/ui).
AI explorations
Agentic development
AI coding
Digital product design
Product validation & testing
Prototyping
Creative leadership
Brand identity design
AI
I'm deeply curious about emerging technologies, especially AI. I use tools like Claude to prototype products, build AI agents, and explore new interaction models. Increasingly, I combine design with agentic development to test ideas quickly and turn concepts into working systems.
Main attributes
AI explorations
Agentic development
AI coding
Digital product design
Product validation & testing
Prototyping
Creative leadership
Brand identity design
2021 – Present
Creative Director,
EY Doberman Oslo
Doberman.co
For the past five years I've had the pleasure of establishing EY Doberman's Oslo office as creative director. As a creative lead, while being hands-on in projects, my main responsibilities has been assuring quality of deliverables, team culture, and recruitment. As one of the founders, I also contributed to strategic business development, proposal writing, and assembling cross-disciplinary teams for complex product deliveries. The primary project focus has been developing new digital business ventures.
2008 – 2013
Partner & designer
NODE Berlin/Oslo
nodeberlin.com
I joined Anders Hofgaard, Serge Rompza and Andreas Skilhagen as co-founder of Node's Oslo office and as a designer in 2008. The office was, and still is, highly specialized in contemporary graphic design- challenging the status quo and developing highly avant garde visual expressions for international institutions within the arts. We worked with established institutions such as Haus der kultur der welt, Office for contemporary arts (OCA), Stiftung Baauhaus Dessau to name a few.
2018 – 2021
Manager Digital
Snøhetta
Snohetta.com
I joined the established architecture- and design office Snøhetta in 2018, as manager of their new digital design department, bringing a new offering to already established brand in the world of architecture. My main responsibilities was acquiring new business, quality of deliverables, team culture, and recruitment, aswell as hands on project work. Split 50/50. We worked with a broad range of international clients on digital product and service design, e-commerce, and brand identity design.
2002 – 2003
Designer
QUA Associates, Amsterdam
I joined QuA associates in Amsterdam after my studies at Hyper Island as a graphic designer. As a combined architecture- and design office I worked on a wide range of spatial experience projects and visual identities. Pon Caterpillar and Batavus- if you are into the dutch bike scene, was some of our biggest clients.
2013 – 2018
Head of Design
Netlife
Netlife.com
As Head of Design in Netlife I led a department of 30 designers across product (UI/UX) and brand. With its legacy of being a UX-first design agency, my time was split between hands on client projects, primarily focused on creating user-centric websites and services to strategic business development, assuring quality of deliverables, team culture, and recruitment.
2001 – 2002
Internship design
Syrup NYC
As a part of the Hyper Island internship programme I had the privilege of living the dream at an early age (19), living-and working in New York. I was working at brand design studio Syrup (later Kokoro moi), where my days was spent sketching visual concepts and ideas for actual clients, in between getting coffee for everyone. A wonderful year!
Education
2004 – 2006
Gerrit Rietveld Academie,
Bachelor Design
Amsterdam, The Netherlands
2000 – 2002
Hyper Island
Higher education diploma
Karlskrona, Sweden
Personalia
Male
Born 1982 (43y)
Lives and works from Oslo, Norway but is available for relocation if needed.
Clients
Over the years I've had the opportunity to work with a range of international organizations and brands. Much of my career has been based in Scandinavia, but I've also spent roughly seven years working abroad, collaborating with teams and clients across different cultures and industries. Working across these contexts has taught me a lot about how design operates inside complex organizations.








Snapshot #1
AI
AI has opened the door for designers and entrepreneurs like me, to build products faster than ever.
Using agentic development workflows, I'm currently building Fluxus — an autonomous AI trader powered by real-time blockchain data, machine learning models, and a locally running Qwen LLM. The system continuously learns from market behavior and trade outcomes, refining its predictions over time. The project explores how LLMs can move beyond interfaces and become active decision-making systems.
Through projects like Fluxus, I experiment with how AI agents can be designed, built, and validated before becoming full-scale products.
F-L-U-X-U-S
An autonomus AI trader. It is self-learning, driven by real time blockchain data and trade executions. Currently running locally on Qwen3.5, with ambitions to launch as a product offering.




F-L-U
X-U-S
While I am developing and coding (with my AI friend) the actual product, I am also developing a visual language and an activation campaign that can be used to trigger attention. The idea is to offer the trader as a product, and through that - create a collective intelligence which allows us to make highly sophisticated predictions (ML).

Product
Fello
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want
Fello
Pay who you want,
how you want



